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This is an archived project. Repository and other project resources are read-only.
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Armin Damon Riess
N Body Simulation
Commits
f843e07d
Commit
f843e07d
authored
2 years ago
by
Armin Damon Riess
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remove member Q_, implement multipole (incorrect)
parent
34b555e8
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2 changed files
lib/node.cpp
+96
-71
96 additions, 71 deletions
lib/node.cpp
lib/node.hpp
+3
-1
3 additions, 1 deletion
lib/node.hpp
with
99 additions
and
72 deletions
lib/node.cpp
+
96
−
71
View file @
f843e07d
...
...
@@ -56,27 +56,6 @@ void Node::update(List localParticles, unsigned nLocalParticles) {
updateMassAndCOM
();
// update matrix Q for multipole expansion
// go through every entry in Q
for
(
unsigned
i
=
0
;
i
<
3
;
++
i
)
{
for
(
unsigned
j
=
0
;
j
<
3
;
++
j
)
{
Q_
[
3
*
i
+
j
]
=
0
;
// go through every local particle
for
(
unsigned
c
=
0
;
c
<
8
;
++
c
)
{
if
(
children_
[
c
]
==
nullptr
)
continue
;
for
(
auto
k
:
childParticles_
[
c
])
{
Q_
[
3
*
i
+
j
]
+=
mass_
*
3
*
(
centerOfMass_
[
i
]
-
positions_
[
3
*
k
+
i
])
*
(
centerOfMass_
[
j
]
-
positions_
[
3
*
k
+
j
]);
if
(
i
!=
j
)
continue
;
for
(
unsigned
l
=
0
;
l
<
3
;
++
l
)
{
Q_
[
3
*
i
+
j
]
-=
mass_
*
(
centerOfMass_
[
l
]
-
positions_
[
3
*
k
+
l
])
*
(
centerOfMass_
[
l
]
-
positions_
[
3
*
k
+
l
]);
}
}
}
}
}
isLeaf_
=
true
;
if
(
depth_
>=
maxDepth_
)
{
// if the node contains less than minNParticles, it is a leaf
...
...
@@ -90,7 +69,7 @@ void Node::update(List localParticles, unsigned nLocalParticles) {
for
(
unsigned
i
=
0
;
i
<
8
;
++
i
)
{
if
(
children_
[
i
]
!=
nullptr
)
{
// if child is not a nullptr and particleDivision[i]
is empty or
contains
a single
particle, delete the child
// if child is not a nullptr and particleDivision[i] contains
too few
particle
s
, delete the child
// otherwise update the child
if
(
childParticles_
[
i
].
size
()
<=
minNParticles_
)
{
delete
children_
[
i
];
...
...
@@ -100,17 +79,18 @@ void Node::update(List localParticles, unsigned nLocalParticles) {
isLeaf_
=
false
;
}
}
else
{
// if child is a nullptr and particleDivision[i] contains more than one particle, create a new child
if
(
childParticles_
[
i
].
size
()
>
minNParticles_
)
{
double
childSize
=
size_
/
2
;
Vector
childCenter
(
3
);
for
(
unsigned
j
=
0
;
j
<
3
;
++
j
)
{
childCenter
[
j
]
=
center_
[
j
]
+
(
i
&
(
1
<<
j
)
?
childSize
:
-
childSize
);
}
children_
[
i
]
=
new
Node
(
mass_
,
positions_
,
nParticles_
,
softening_
,
depth_
+
1
,
childSize
,
childCenter
,
childParticles_
[
i
],
childParticles_
[
i
].
size
());
isLeaf_
=
false
;
// if child wouldn't contain enough particles, don't create a new child
if
(
childParticles_
[
i
].
size
()
<
minNParticles_
)
continue
;
// if child is a nullptr and particleDivision[i] contains enough particles, create a new child
double
childSize
=
size_
/
2
;
Vector
childCenter
(
3
);
for
(
unsigned
j
=
0
;
j
<
3
;
++
j
)
{
childCenter
[
j
]
=
center_
[
j
]
+
(
i
&
(
1
<<
j
)
?
childSize
:
-
childSize
);
}
children_
[
i
]
=
new
Node
(
mass_
,
positions_
,
nParticles_
,
softening_
,
depth_
+
1
,
childSize
,
childCenter
,
childParticles_
[
i
],
childParticles_
[
i
].
size
());
isLeaf_
=
false
;
}
}
}
...
...
@@ -124,60 +104,105 @@ Vector Node::calculateForce(unsigned particle) {
double
dx
=
centerOfMass_
[
0
]
-
px
;
double
dy
=
centerOfMass_
[
1
]
-
py
;
double
dz
=
centerOfMass_
[
2
]
-
pz
;
double
lambda
=
std
::
sqrt
(
dx
*
dx
+
dy
*
dy
+
dz
*
dz
);
double
theta
=
size_
/
lambda
;
Vector
y
=
{
dx
,
dy
,
dz
};
double
ynorm
=
std
::
sqrt
(
dx
*
dx
+
dy
*
dy
+
dz
*
dz
);
double
theta
=
size_
/
ynorm
;
// If theta small enough, calculate force on particle from this node with multipole expansion
if
(
theta
<
theta0_
)
{
force
=
multipole
(
y
,
ynorm
);
return
force
;
}
// If theta too large:
// For each child that exists, calculate force on particle from that child.
// If child doesn't exist, calculate force on particle from particles in that child.
// If theta small enough, calculate force on particle from this node.
if
(
theta
>
theta0_
)
{
// get force for each child that exists and add them together
for
(
unsigned
c
=
0
;
c
<
8
;
++
c
)
{
// if the child exists, get the force from the child
if
(
children_
[
c
]
!=
nullptr
)
{
Vector
childForce
=
children_
[
c
]
->
calculateForce
(
particle
);
for
(
unsigned
j
=
0
;
j
<
3
;
++
j
)
{
force
[
j
]
+=
childForce
[
j
];
}
continue
;
// If child doesn't exist, calculate force on particle from particles in that octant.
// get force for each child that exists and add them together
for
(
unsigned
c
=
0
;
c
<
8
;
++
c
)
{
// if the child exists, get the force from the child
if
(
children_
[
c
]
!=
nullptr
)
{
Vector
childForce
=
children_
[
c
]
->
calculateForce
(
particle
);
for
(
unsigned
j
=
0
;
j
<
3
;
++
j
)
{
force
[
j
]
+=
childForce
[
j
];
}
continue
;
}
// if the child is a nullptr, calculate the force from the particles in the child (octant) directly
for
(
unsigned
p
:
childParticles_
[
c
])
{
// don't calculate force on particle from itself
if
(
p
==
particle
)
continue
;
double
pdx
=
positions_
[
3
*
p
+
0
]
-
px
;
double
pdy
=
positions_
[
3
*
p
+
1
]
-
py
;
double
pdz
=
positions_
[
3
*
p
+
2
]
-
pz
;
double
r2
=
pdx
*
pdx
+
pdy
*
pdy
+
pdz
*
pdz
;
double
r
=
std
::
sqrt
(
r2
);
// if the child is a nullptr, calculate the force from the particles in the child (octant) directly
for
(
unsigned
p
:
childParticles_
[
c
])
{
// don't calculate force on particle from itself
if
(
p
==
particle
)
continue
;
double
factor
=
mass_
*
mass_
/
(
r2
+
softening_
*
softening_
);
double
pdx
=
positions_
[
3
*
p
+
0
]
-
px
;
double
pdy
=
positions_
[
3
*
p
+
1
]
-
py
;
double
pdz
=
positions_
[
3
*
p
+
2
]
-
pz
;
// add the force from each particle in the child
force
[
0
]
+=
factor
*
pdx
/
r
;
force
[
1
]
+=
factor
*
pdy
/
r
;
force
[
2
]
+=
factor
*
pdz
/
r
;
}
}
return
force
;
}
double
r2
=
pdx
*
pdx
+
pdy
*
pdy
+
pdz
*
pdz
;
double
r
=
std
::
sqrt
(
r2
);
double
factor
=
mass_
*
mass_
/
(
r2
+
softening_
*
softening_
);
Vector
Node
::
multipole
(
Vector
y
,
double
ynorm
)
const
{
Vector
result
=
{
0
,
0
,
0
};
for
(
unsigned
i
=
0
;
i
<
3
;
++
i
)
{
result
[
i
]
+=
totalMass_
*
mass_
/
(
ynorm
*
ynorm
)
*
y
[
i
]
/
ynorm
;
}
// calculate matrix Q
Matrix
Q
=
{{
0
,
0
,
0
},{
0
,
0
,
0
},{
0
,
0
,
0
}};
for
(
unsigned
i
=
0
;
i
<
3
;
++
i
)
{
for
(
unsigned
j
=
0
;
j
<
3
;
++
j
)
{
// calculate the entry in Qij
double
qij
=
0
;
// go through every local particle
for
(
unsigned
c
=
0
;
c
<
8
;
++
c
)
{
for
(
auto
k
:
childParticles_
[
c
])
{
// calculate using the formula from page 17 of the pdf for lecture 7
qij
+=
3
*
(
centerOfMass_
[
i
]
-
positions_
[
3
*
k
+
i
])
*
(
centerOfMass_
[
j
]
-
positions_
[
3
*
k
+
j
]);
if
(
i
!=
j
)
continue
;
for
(
unsigned
l
=
0
;
l
<
3
;
++
l
)
{
qij
-=
(
centerOfMass_
[
l
]
-
positions_
[
3
*
k
+
l
])
*
(
centerOfMass_
[
l
]
-
positions_
[
3
*
k
+
l
]);
}
// add the force from each particle in the child
force
[
0
]
+=
factor
*
pdx
/
r
;
force
[
1
]
+=
factor
*
pdy
/
r
;
force
[
2
]
+=
factor
*
pdz
/
r
;
}
}
}
}
}
else
{
// calculate force from this node (from the center of mass) with multipole expansion
// TODO: calculate Q and implement multipole expansion
double
r2
=
lambda
*
lambda
;
double
factor
=
totalMass_
*
mass_
/
(
r2
+
softening_
*
softening_
);
// y^T * Q * y
double
yTQy
=
0
;
for
(
unsigned
i
=
0
;
i
<
3
;
++
i
)
{
for
(
unsigned
j
=
0
;
j
<
3
;
++
j
)
{
yTQy
+=
y
[
i
]
*
Q
[
i
][
j
]
*
y
[
j
];
}
}
// (Q + Q^T) * y
Vector
QQTy
=
{
0
,
0
,
0
};
for
(
unsigned
i
=
0
;
i
<
3
;
++
i
)
{
for
(
unsigned
j
=
0
;
j
<
3
;
++
j
)
{
QQTy
[
i
]
+=
(
Q
[
i
][
j
]
+
Q
[
j
][
i
])
*
y
[
j
];
}
}
force
[
0
]
+=
factor
*
dx
/
lambda
;
force
[
1
]
+=
factor
*
dy
/
lambda
;
force
[
2
]
+=
factor
*
dz
/
lambda
;
for
(
unsigned
i
=
0
;
i
<
3
;
++
i
)
{
result
[
i
]
+=
0.5
*
(
-
5
*
yTQy
/
ynorm
+
QQTy
[
i
]
*
y
[
i
])
/
(
ynorm
*
ynorm
*
ynorm
*
ynorm
*
ynorm
);
}
return
force
;
return
result
;
}
void
Node
::
updateMassAndCOM
()
{
...
...
This diff is collapsed.
Click to expand it.
lib/node.hpp
+
3
−
1
View file @
f843e07d
...
...
@@ -4,6 +4,7 @@
#include
<vector>
using
Vector
=
std
::
vector
<
double
>
;
using
Matrix
=
std
::
vector
<
Vector
>
;
using
List
=
std
::
vector
<
unsigned
>
;
class
Node
{
...
...
@@ -24,6 +25,8 @@ public:
void
update
(
List
particles
,
unsigned
nParticles
);
// Calculate force on a particle recursively
Vector
calculateForce
(
unsigned
particle
);
// Calculate the matrix Q
Vector
multipole
(
Vector
y
,
double
ynorm
)
const
;
// Update center of mass and total mass in the node
void
updateMassAndCOM
();
// Function that takes a particle index in the global particles_ array and returns the octant it is in relative to the center fo the current node
...
...
@@ -48,7 +51,6 @@ private:
// Contains the indices of the particles that are in the children of this node for the particles_ array
List
childParticles_
[
8
];
unsigned
nLocalParticles_
;
double
Q_
[
9
];
double
totalMass_
;
const
double
theta0_
=
0.1
;
...
...
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Click to expand it.
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