diff --git a/Session07-apr07/README.md b/Session07-apr07/README.md index c1041bb49f8e8cfcf64b4f2105baf6afecea1a68..8813884645bb03705c92311c710ab72bae6acb27 100644 --- a/Session07-apr07/README.md +++ b/Session07-apr07/README.md @@ -22,7 +22,7 @@ The other reason why *Objects* only play a minor role in the historical source s //maybe add something -### The Project *Feeling the Past* +## The Project *Feeling the Past* The goal of my project is to combine two ideas. The plan is to follow @martin.dusinberre's suggestion and create a *Lives in Transit* chapter. In this chapter I plan to conceptually introduce *Objects* as sources to the player using the narrative structure of *Marugoto*. The aim is to influence the way a historian might think about their source selection and get more *Objects* into scientific history.